McFly’s Tom Fletcher Plays for £50,000 on “The Cube”
ITV’s The Cube came back for a special episode this past weekend. A member of the band McFly, Tom Fletcher, stepped inside The Cube and played for charity. For essentially most of America who has no idea who they are, from what I gather, McFly seems a bit like the Jonas Brothers of England. They were also on our equivalent, Minute to Win It, and we saw how that went over. Having McFly on The Cube went over pretty much the same there. However, it was a great episode and in our constant desire to shove this amazing show down your throat we have to show you some.
Our clip begins as Tom plays one of the hardest games on The Cube, “Sidetrack” for £50,000. We’ve seen the game take tens of thousands from contestants before. However, will The Cube take Tom’s money, or can he get the £50,000 for charity? Check it and the rest of the clip out below.
Video courtesy ITV and Objective Productions






I thins this is the best episode of ‘THE CUBE’ so far!!!
Why he didn’t go for it will forever be a mystery to me
I have to agree Alex….if I were playing for myself. It’s obvious he was too afraid he’d blow 100K for charity.
The music during the 100k game was nothing short of sensational. I hope they’ll be making use of similar cues in the future.
I’m at a loss as to how the 250k version of “Barrier is harder the the original. In normal barrier, you have to judge how far to go before you step over the first and second barriers. Here, you only have to take three steps of approximately the same distance.
I didn’t see the original playing of it, but it looked like the barriers here might have been angled. Probably up and down, possibly fore and back as well.
It’s plainly much more difficult. Slanting those barriers as opposed to making them parallel to one another really wrecks one’s orientation. If you angle yourself one way over another, that drastically alters your distance to the subsequent barrier, unless you magically could get yourself to go perfectly sidewise over each barrier. Easy on the first one, but then you sorta get off on the second, and then by the third you’re really messed up.
It’s worse than having to navigate the no man’s land between the barriers on the £20K+ setting of the game considering you can’t really wander that freely, it’s a trapezoidal space that you really have to know where exactly you are at all times. And since you’re blind, yowza.
Remember that they test all games as well. Surely they realize that this would cause a massive problem. I wish I had a way to test this at home, but I totally believe the loss of life on this setting would be massively greater.