German Weekend Replay: The Cube
A special Weekend Replay for this weekend as we are featuring the German version of the popular UK game show, The Cube. It was annouced earlier this year that the major broadcaster, RTL, who also airs their own local version of Who Wants to be a Millionaire? and Pop Idol has picked up the local rights to produce The Cube. Rather than build their own cube set in Germany, they decided to use the UK set and production team at Fountian Studios in Wembley, London.
The format is exactly the same to the original version, simply complete seven games with nine lives to win £250,000, or €250,000 in the German’s case.
Taken from last night’s premiere (Friday), the clip we had features contestant Kerstin Smith who have just won €20,000 by completing Expulsion. She has got five lives but has used up her Simplfy (on Balance) and Trial Run (on Expulsion). Can she win the next game for €50,000 and continue to win the €250,000 jackpot? Watch the clip below to find out.






Here is a little fact. As some people know, rival channel Sat 1 has got the rights to produce the German version of Minute to Win It (The Perfect Minute). Both shows clashed for one hour last night, as both shows ran for two hours. The Perfect Minute clashed with The Cube in the The Cube’s first hour. However, they were wrapping up the second series with a best of games special.
I’ve noticed a trick to Pathfinder: Usually, you only have to remember which squares had any arrow at all, since there’s usually only one possible path that goes through all the marked squares and finishes at the opposite corner. Therefore, you don’t actually need to remember which way each arrow pointed, only that the squares had an arrow.
I wonder if any contestants who actually had the game noticed this?
I actually did it a different way. After you get past the first 5, which the contestant struggled very minimally with, I separated that away and noticed the remainder just made the number 2. I had it on the very first attempt after looking past all the cluttered arrows.
I’m starting to wonder if The Cube actually would actually be a more intriguing game if they altered the solution between attempts. Much like Quantity (count the squares on the floor around you) – where, although wasteful, you can narrow it down given enough lives.
That was a rather poignant ending.. I don’t think I’ve seen that style in the UK versions.